Crafting System Prototype

I think it's time to give some details on how the upcoming crafting system is going to work. Still early prototype.

(1) Blueprint Acquisition and Material Gathering: Initially, the player or NPC must either collect or purchase item blueprints from merchants, and gather the necessary materials.

(2) Unlocking and Upgrading Workstations: Once the blueprints and materials are secured, the player gains access to various workstations— such as workbenches, anvils, and more. Each workstation can be upgraded with add-ons that unlock advanced blueprints, higher-tier materials, and additional enhancements.

(3) Item Crafting: The player then selects a blueprint and the corresponding materials for each component to craft the item.

(4) Customization through Materials and Upgrades: The final attributes and appearance of the crafted item depend on the chosen materials, the synergy between components, the character’s skills, and the level of workstation enhancements.

Here’s a brief demo of how it might look (everything is still in a very early, rough stage).